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Player Centered Storytelling

Darktwin Stuidos is a small team of game designers, artists, writers, and programmers located in Bozeman Montana.  We take pride in building player decision focused adventures for everyone to enjoy.  At Darktwin we aren't really interested in telling you our stories, instead we'd like for you to discover your story.  






He really likes Kylo Ren... like they have so many similarities.  #SPACEBAE





Austin grew up in Helena Montana, where he learned how to be a really cool dude.  Studying Computer Science and Math at Montana State University, Austin learned has a solid background in programming.  During Austin's free-time at school he taught himself to program for Unity working towards his dream of becoming a game devleoper.  The Mass Effect trilogy, Overwatch, and a tasty burger are the quickest way to Austin's heart.



Branson Faustini

Lead Artist

Branson Faustini's background is shrouded in mystery, but it is assumed he gained his significant graphic design experience while marooned in the Siberian wilderness as an adolescent.  Upon returning state side, Branson spent the following five years developing, balancing and perfecting his board game Orbitross and his novel.  Branson also has worked for numerous start-up's designing branding and product user experience.  His love for Half Life 2 and obscure role-playing games could be considered by many as a problem.